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A super fan of Dungeons & Dragons' Githyanki made a Baldur's Gate 3-infused Doom map where you can j

Published: January 01, 0001 Reading Time: Approx. 8 mins

If you're anything like me, Baldur's Gate 3 knocked your life off-kilter and sent you on a long and winding personal journey through computer and tabletop RPG history looking for the same magic. Brazil-based indie developer vikintor took the lingering BG3 mania to the next level, though, creating a for his and others' Githyanki tabletop characters to hang out in, built with assets from Baldur's Gate 3 and serving as a bit of an extended, tertiary epilogue to one of its endings.

Baldur's Gate and D&D connection aside, the Githmap's an interesting experience on its own. Totally combat-free and defaulting to a third person perspective, it feels like a hub area from an RPG, maybe the prologue to a Githyanki-themed full game that doesn't exist. Doom's look makes for a nice pairing with the Planescape-y-ness of the whole endeavor, which weaves open cathedral interiors, wood-paneled living quarters, and surreal industrial structures together under an alien sky.

GITHMAP is out!!! - YouTube GITHMAP is out!!! - YouTube

The map really sprawls, and I didn't even see everything after a half hour of poking around: I've got a red key but only gold doors to open. My favorite Doom modding moment was definitely a map secret that turned into something resembling a dream sequence, with the level shifting and changing behind me as I explored a secret [[link]] maze.

For Baldur's Gate enjoyers, there's something really delightful about seeing character models from the game⁠—vikintor solicited submissions from fellow Githyanki players to populate the place⁠—turned into 2D sprites, bringing things ironically close to how the OG Baldur's Gate games were presented. 

I really dig how it's set on the periphery of one of BG3's [[link]] endings too. You take control of an average Joe Githyanki in the midst of Lae'zel and Orpheus' cosmic rebellion, sort of like a below decks episode of Baldur's Gate 3. The story doesn't really "go" anywhere (unless I missed more than I thought), but it doesn't have to⁠—it's an interesting little slice of fantasy life.

You can check out the Githmap for free on itch.io, and it doesn't even require a copy of Doom to run. You can also stay abreast of vikintor's other work via or  

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