The iPhone's Prettiest Game Was Meant For Kinect
Published: January 01, 0001
Reading Time: Approx. 8 mins
Infinity Blade is easily the best-looking game on the iPhone. Originally, though, it would have just been average-looking, as it wasn’t destined for Apple’s handheld at all. https://kotaku.com/the-visually-sumptuous-infinity-blade-5709605 Instead, it was first drawn up as a game for
Microsoft’s Kinect. “We always have some cool ideas on deck, and kind of the inception of Infinity Blade began as a discussion around: ‘If we were going to make a Kinect title, what would
we make? What would a Chair Kinect game look like?’,” Chair co-founder Donald Mustard told Joystiq.(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); w69 slot }); “That discussion happened, you know, a year and a half ago. We had this really cool design, and it’s not that dissimilar from the game you’re playing today; it’s just been refined and adapted to the iOS screen, which honestly I think is where the design works the best.” Phew. People are willing to overlook Infinity Blade’s “simplistic” gameplay on a phone when it’s got relatively amazing graphics; had it been on Xbox 360, where those graphics would have been expected, its otherwise shallow experience just would H25 com สล็อต have bummed people out. Infinity
Blade conceived as a w69 slot Kinect game [Joystiq]